'Singapore Foodsteps - A Cooking Adventure Game'
This compiled game pitch was done for a game development class I took called "Digital Design Aesthetics".
The main focus was to come up for an idea for our game and focus on designing the assets of said game.
I chose to do an educational VR simulation game, portable to mobile devices like tablets and phones, revolving around cooking and learning how to cook.
Extra goodies that did not make it to the final game pitch
Mainly basic 3D assets that I modeled in Cinema 4D to help me with visualize the space of the room.
It was a good opportunity to learn how to model in C4D, as I had only done so in Maya in the past.